Gamblers can now wager on some of the hottest names in the adult entertainment industry playing virtual pong
With little sports being played, the gambling industry has had to come up with other alternatives for players to wager on. Can the adult entertainment industry and the gambling industry ever fuse together?
CamSoda, an adult webcam site, has put together a virtual beer pong tournament where sports gamblers could place bets on a pornographic version of the old school video game pong.
American, legend, pornographic actress Lisa Ann was leading with a commentary, providing analysis of what was going on throughout the game.
Some of the actresses wagerd on were Jayden Cole, Dani Daniels, Katana Kombat, Alix Lynx, Kelsi Monroe, Sopie Dee and Cherie Deville.
CamSoda's Vice President Daryn Parker, whose company live streamed the event said: “With the quarantine in effect -- which we fully support -- people are losing their minds with boredom. To provide a new level of entertainment, we’ve decided to leverage our network of beautiful adult stars and cutting-edge technology to deliver a unique experience.
And, thanks to a collaboration with Bovada, we’re marrying adult entertainment and sport betting like never before.
People will be able to bet on who will win certain matchups and who will win the tournament, for a chance to win money. The tournament is sure to be doozy!”
Lisa Ann also commented stating that "One of the worst things about the quarantine is that there are no live sports to bet on and people are hungry for it! This tournament will provide some much needed relief and entertainment."
The single-elimination tournament was held in compliance with social distancing guidelines since players competed virtually.
Like the rules of the World series of beer pong, players were allowed and encouraged to distract their opponents. Distractions permitted were sexy gestures, including flashing, groping and jiggling of breasts, as well as twerking.
Players were also wearing internet connected sex toys that fans were able to activate in order distract them.
During the game players also had the opportunity to spin a wheel with an action that they had to do.